RYA Tactics breaks down the myths around racing tactics and provides you with winning strategies for a wide range of race courses and weather conditions. Written from the perspective of both coach and sailor, RYA Tactics takes you logically and holistically through each aspect of a sailing race.
Shedding a new light on mastering race tactics, it has three easy-to-follow sections: Setting the scene Before the start The race The third edition features new chapters that include cutting-edge advice on analysing weather conditions, club racing, positioning as a strategy, and tactics in fast boats.
It also discusses strategy building and looks at all parts of the race in detail, recommending specific tactics for each stage. Written by one of the best-known figures in all of sailing and a leading authority on Optimist sailing and racing, The Winner's Guide to Optimist Sailing is the ideal training manual for young skippers, their parents, and their coaches.
The most comprehensive sailing guide to the International Optimist dinghy class features: Step-by-step instructions on every aspect of beginning sailing More than stunning photographs and helpful illustrations Useful tips and winning tactics for competitive racing Special advice sections for parents and coaches. Sailing Smart is for every sailor who wants to increase his or her knowledge, understanding, and sailing expertise: the local day-sailor who wants a firmer grasp of the fundamentals, as well as the serious competitor who wants to be up on the latest, most innovative sailing techniques and racing strategies.
Buddy Melges, one of the world's best-known sailors, has at last set down his highly original thoughts on how to sail well. He covers the full range of sailing experience, from the general to the specific, the basic to the highly sophisticated. Melges's message is delivered in a bright, uncluttered manner by way of applications from his own sailing experience and through step-by-step instructions on everything from basic boat handling to expert on-the-course tactics and maneuvers.
The book is profusely illustrated by the noted sailing artist Ted Brennan, and each drawing is accompanied by a cogent, in-depth explanatory caption. Modern Sports around the World focuses on the history, geography, sociology, economics, and technological advancements of 50 sports played from India to Ireland. Sports have become an international spectacle that influences nations' foreign policy, world economies, and regional morale. Hundreds of billions of dollars are at stake as governments and multinational corporations rush to make sure they have a place at the table.
And yet, sports come from humble beginnings. We are fascinated by who can run the fastest, lift the most weight, jump the highest, swim the farthest, and act with the most precision. The history of sports is the history of the world. Modern Sports around the World examines 50 of the world's most popular sports.
Each chapter features one sport and details that sport's origins, global migration, economic forces, media influences, political environment, pop-culture inspirations, scandalous moments, and key individuals. Sports history is a tapestry of sociological variables; Modern Sports around the World weaves them together to create a unique history book that explains not only where humanity has been, but where it might be going.
Provides readers with a global historical understanding of 50 of the world's most popular sports Demonstrates the many ways sports touch all of our lives, whether through economics, pop culture and entertainment, or politics Explains the ways people of the world are connected through sports, bridging economic class and geographic location Shows how sports mirror, and sometimes instigate, social progress, including the advancement of gender, race, class, and cultural issues Gives examples of ways athletes inspire people through exceptional individual and group achievements.
The only sailing manual you will ever need, covering everything from sailing basics to making repairs and mastering navigation. The undisputed market leader in sailing guides, this fully revised and updated sailing manual answers questions about any sailing situation - with thorough coverage of all aspects of sailing and boat ownership. In DK's The Complete Sailing Manual, former British national champion Steve Sleight offers a wealth of expert advice and guidance in the form of a complete tuition course on seamanship, which is brought to life with breathtaking action photography and clear instructions.
Fully revised, this new edition features all of the latest developments in sailing - including foiling, long-distance cruising, and high-speed apparent-wind sailing - and navigation, with technology such as modern performance systems and electronic navigation.
It also highlights the latest rules, regulations, practices for every keen sailor, from the novice to expert. Includes essential information, handy diagrams, and step-by-step artwork, The Complete Sailing Manual is the ultimate sailing ebook to keep by your side when out on the waves. The boat. Posey Advanced Racing Simulator has been steadily refined over the years, and the current release features updated appearances for the boats, and new features such as leeward gates to keep in line with the current state of racing in major North American regattas.
As the only major racing game without multiplayer abilities, Posey Advanced Racing Simulator relies solely on the Artificial Intelligence programmed into the computer-controlled boats to imitate the behavior of a large fleet. For the most part, the behaviors are convincing, with boats tacking, ducking, and reaching up for clear air at the appropriate times.
However, with all boats essentially following the same set of AI rules and heuristics, one can get strange phenomena, such as an entire fleet preternaturally tacking on some psychic cue.
Pre-start maneuvering is unrealistic, but this is a fault shared by all AI-based racing simulators. Bottom Line: Still the best sailing simulator on the market for complete control over all aspects of racing in a large fleet, but the weak graphics and lack of multiplayer racing will mean that it will soon be supplanted by competitor products. At higher levels of difficulty, the simulator throws surprises at you, such as losing key electronics or the engine.
The simulator drives home the importance of not relying on one navigational aid. At the end of a cruise, you are scored on how well you did, with points awarded for the number of challenges overcome, and deductions for mistakes and poor judgment.
Coastal Cruising comes with a well-written, if a bit blandly packaged manual. The two actual cruising grounds represented the Gulf of Maine and the Bahamas are overly simplified, with not enough real-world details to make them very challenging. However, one must remember that the point of the simulator is for practicing piloting skills, not to provide an immersive virtual cruising experience.
Bottom Line: Posey Coastal Cruising Simulator appeals to perhaps the broadest group of sailors, and fills its niche well. It succeeds as a training simulator because its virtual world throws enough variation at you to keep it interesting, and it drives home the consequences of making errors in judgment.
The overnight and two-day coastal races available include classics such as the Chicago to Mackinac Race and Marblehead to Halifax. The race areas are charted with moderate detail—more in Long Island Sound, less in the Marblehead-Halifax race.
The simulator is biased towards the eastern seaboard; the Swiftsure race in the Pacific northwest and races to Mexico are not represented. The computer-controlled fleet largely adopts the same strategy, with no boat taking real flyers.
To avoid obstacles and get through narrow channels, the fleet reverts to pre-scripted courses. Weather modeling is right out of a meteorology textbook, and is not sufficiently random and unpredictable to keep the simulator interesting. It may be a good introduction to a particular offshore race for those who are planning to enter it for the first time, but it likely will not be satisfying to race veterans.
Posey Sailing Dynamics Instructor is a computer-based training aid with the basic Posey simulator packaged within it. One can view tutorials or go daysailing in the simulator. The tutorials use graphics and animation to teach sailtrim, racing tactics, and rules. A simplified set of controls takes the emphasis away from sailtrim, and lets the user focus on the big picture.
Top marks here for ease of use. The racing takes place in one of a number of computer-generated settings, each one intended to mimic the conditions of typical racing venues, from a small inland lake to a tidal sound. You can choose from a variety of different popular one-designs, with fleets of up to There is a two-player option in which one uses the mouse and the other the keyboard, either for match racing or in the context of a large fleet.
With the emphasis of Sailing Tactics Simulator on making the right tactical decisions, its value as a simulator comes down to how well it models the behavior of the wind. The wind model in Sailing Tactics Simulator is subtle, taking into account shoreline effects and other variables. Bottom Line: The simplified set of controls in Posey Sailing Tactics Simulator is refreshing, as is the reduced emphasis on boathandling and speed.
As with the 21st Century Sailing Simulator above, the chief enhancement between the two versions is the addition of network playing. Other aspects of the simulator have been updated slightly, but otherwise Sail inherits all of the drawbacks pointed out in the previous review of Sail Sail is essentially a 2D game masquerading as a 3D simulation. Like 21st Century Sailing Simulator, it relies on stored images for its animation sequences.
The images are computer-generated, not stills of actual boats, which makes it easier for the developer to create images of the thousands of combinations of heading, heel, and trim that are required. With many more stored images than 21st Century, Sail achieves a smoother animation, but it is still not sufficiently lifelike.
Though Sail specializes in match racing, there are enough problems with the user interface that it is not suited to aggressive close quarters tactics. The best source of information concerning the position of the two boats on the course is in the top-down map. However, the map neither zooms nor pans, so it is inadequate for tight maneuvering.
The cockpit view is useless in all but the briefest of situations, as is the external view of the boat from the cardinal compass points. Sail relies on some components of DirectX for networked, head-to-head racing. Surprisingly, Sail lacks a chat feature, which is important given the social nature of online racing. You would find better value in a simulator with online multiplayer capabilities that can connect more than two players at once, so that you can challenge another to a match race if you feel so inclined, but still have the flexibility to race in a larger fleet.
Stentec Sail Simulator 4. This magazine reviewed Stentec Sail Simulator 3. Stentec has advanced the state of the art even further with the 4. Taking full advantage of DirectX technology, Stentec employs a truly massive number of polygons, blended smoothly with texturing, shading, and other lighting effects to create very believable animation.
The user has complete freedom to position the viewpoint, panning and zooming around the boat or any other point in the simulated world. As a single-player game, Stentec Sail Simulator 4. There are a large number of controls to learn; however, one can turn the trimming of the sails over to the computer. If you want to race in Stentec Sail Simulator 4. A small but genteel community of sailors meets to form multiplayer sessions of up to 10 boats.
Bottom Line: Stentec Sail Simulator 4. The program has many features, which makes it difficult to learn, but its overall high value makes the effort worthwhile. Caveat emptor: the software is not without its bugs. Virtual Passage 2. Constant attention to sailtrim is, of course, an important consideration in bluewater cruising, but it should not be a constant chore in a bluewater cruising simulator.
However, this typically results in sailing for much of the simulated time with the sails not optimally trimmed. Bottom Line: Virtual Passage 2. Virtual Skipper 2 takes full advantage of DirectX technology for 3D animation and multiplayer networking. The true value of Virtual Skipper 2 lies in its online multiplayer capabilities, in match races or fleets up to eight over a LAN or on the Internet. A large community of users has sprung up on the Internet with fast, cutthroat competition.
At any given time, there will be anywhere from 20 to users congregating in the lobby, forming up into races of minutes in duration.
Incorrect assessments of penalties by the computer umpire can be frustrating. Bottom Line: The online multiplayer racing makes Virtual Skipper 2 a popular and entertaining game.
A demo is available for downloading online, but the online multiplayer capability is disabled. The Future The future of sailing simulators is undoubtedly in online multiplayer, 3D racing and cruising.
The two have taken quite opposite approaches to boathandling. The former simplifies game controls to the helm and an all-purpose sheet, while the latter taxes a single player with the helm and sheets and halyards for three sails.
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